Is this project even still alive?

first post: kitsne4295 wrote: my bug report has gone almost an entire months with out even being ...

How can i set default value of a Slider ?

first post: ios29A wrote: Nor Value of 1f or Width doesn't work

latest post: ios29A wrote: Well, setting later, ie. not during initialization does work. Moved...

Make your own theme.

first post: BitteWenden wrote: I know that this question is also there but there is no real answer...

latest post: ClassicThunder wrote: I'll try and write up a guide over the weekend.

Set focus to a particular text widget?

first post: 3vi1 wrote: I've been playing around with Ruminate recently, and noticed that t...

latest post: 3vi1 wrote: I figured out the reason my new SetFocus method wasn't working. Fo...

Keyboard events don't work in MonoGame version

first post: Darros wrote: Hello, I compiled example that is using MonoGame and keyboard eve...

latest post: ClassicThunder wrote: There is a lot of work done since the last release if you check out...

Enabled and Disalbled

first post: thieberson wrote: Hello. Great job. There is some way to set a widget enabled or di...

latest post: thieberson wrote: Thanks a lot! "Target eliminated!" All the best to you. Thieberson

Creating a new theme

first post: ddbrown30 wrote: Is there any documentation on customizing the appearance of the wid...

latest post: ClassicThunder wrote: No I'm afraid not. If you want to figure it out looking though the ...

Only capture mouse input

first post: bpgarman wrote: Hello, thanks for the library it's the best I've found for MonoGame...

latest post: ClassicThunder wrote: **bpgarman wrote:** > Aha! I downloaded the source and built it, no...

Window Message Hooking for Event-Driven UI

first post: rooly wrote: Why? I'm honestly curious as to why GUI/Util/Input.cs hooks into t...

latest post: rooly wrote: I'll try to get you one this evening. My project setup may be the i...

dll & example are different versions....

first post: gladius2metal wrote: what is called "Text" in the example is "TextRenderer" in the curr...

latest post: ClassicThunder wrote: I recommend downloading or checking out the code from the "source c...